Toob

Gruntz cannot swim, so will not go into Water at all.

But give them a Toob, and they will happily splash their way across that body of Water!

But they will not enter or leave the Water just anywhere, except at certain accepted spotz, called "Landing Areaz".

Usually, those Landing Area Tilez are Tilez numbered from 282 through 285, but in some graphicz setz, there is a second set of four Tilez numbered from 92 through 95 (recommended for Area 5, "High Rollerz" and for Area 6, "Honey, I Shrunk The Gruntz").

Toobz are also a very weak weapon, marginally stronger than Bare handz. See the table below to determine whether you should try to avoid that enemy Grunt or give the Gruntz' battle cry of "Let's get 'im!".

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