Time Bomb

Time Bombz are like Gauntletz with fewer limitationz; while Gauntletz cannot break Gold Brickz, Time Bombz can easily demolish them, for example.

Use a Time Bomb on an Exploding Brick, for example, and get away from the scene of the explosion, and the Time Bomber survivez, whereas the Gauntletz Grunt is splattered into Goo dropz too small to even suck up!

With some difficulty, and a certain amount of luck, Time Bombz may be used as a weapon against enemy Gruntz.

But said enemy Grunt has to remain close to the Time Bomb in order to be harmed by it ... if it stepz just to a point two Tilez away from the Time Bomb, the Grunt is safe.

This Tool also takes a long time to re-charge, so a Time Bomber'z best defense is to make trackz ... away from any attacker.

Bombz can never win, once he lightz his fuse, so (with a little bit of room to maneuver) this is a win for TimeBomb, full Health (20).

All an enemy Grunt needz is a little bit of room to maneuver, and this guy's draw becomez lose, with no change in health for the agile one.

Since neither Warpstone nor Magic Wand Gruntz can ever win (but with a little bit of room to maneuver they can run and hide), TimeBomb and both opponentz remain at full Health (20).

The solver, with any other Grunt, can win without any loss of health against an enemy TimeBomber (Questz) ... as long as he avoidz being cornered.

GunHat, Rockz and SpongeGun have to be able to corner TimeBomb in order to defeat him ... tough, but it can be done.

In Death Voice
Time Bomb Gruntz: Oh, not again.

In Cheat
mpplastiquez